8 reviews

Racing & Driving

Browser driving games split into two families. The first is two-dimensional physics: a bike or truck on a side-scrolling track where the whole game is throttle control and mid-air balance. The second is 3D, usually built in Unity and exported to WebGL, where the questions are frame rate, camera behaviour and whether the handling has any weight to it.

I test every driving game on a laptop keyboard and on a phone, because the same game can be excellent on arrow keys and unplayable with on-screen tilt buttons. Each review says which input it was built for. I also note load times, since WebGL builds are the heaviest things you can open in a browser tab, and whether the game keeps your garage and unlocks between visits.

If you only have a few minutes, the 2D stunt games are the safer pick. The 3D ones reward a proper session with a keyboard.

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