10 guides
How browser games actually work
Explainers and how-tos written from the developer side of the screen. If a review mentions WebGL, localStorage or tilt controls and you want the longer version, it is here.
- parents6 min read
A parent's guide to browser games: what to check before you say yes.
How browser games are funded, what they store, how to read a review for age fit, which games connect to strangers, and what this site refuses to list.
Neon Panda Editorial ·
- opinion6 min read
What makes a good puzzle difficulty curve? A game developer's view.
A mobile puzzle developer on safe first levels, the aha moment, plateaus versus spikes, timers, undo and stars, tested against sudoku, sokoban and 2048.
Neon Panda Editorial ·
- list6 min read
Nine browser games that fit a ten-minute break.
Nine reviewed games chosen for round length, quick starts and how easily you can stop: minesweeper, 2048, solitaire, ping pong, mini golf and more.
Neon Panda Editorial ·
- how-to6 min read
Playing browser games on a Chromebook: what runs well and what to skip.
Chromebooks run the same Chrome as a desktop, so HTML5 games just work. Where 3D WebGL games stutter and why, plus which reviewed games suit the hardware.
Neon Panda Editorial ·
- explainer5 min read
How browser games save your progress (and why it sometimes disappears)
Where a browser game keeps your levels, stars and unlocks, why the save is tied to one browser on one device, and the three things that wipe it without warning.
Neon Panda Editorial ·
- explainer6 min read
Are browser games safe? What a game in an iframe can and cannot do
How a browser game is walled off from the page around it, what it can store, what it cannot reach, and the handful of warning signs that mean you should close the tab.
Neon Panda Editorial ·
- how-to6 min read
Browser game running slowly? Nine fixes that actually work
Why a browser game stutters when the rest of the web feels fine, and the settings to check on a laptop, a phone and a Chromebook, in the order most likely to help.
Neon Panda Editorial ·
- explainer8 min read
Keyboard or touch? How browser game controls really behave.
Why arrow keys and WASD coexist, what key repeat and ghosting do to your inputs, the five kinds of touch control, and how to read a review's controls box.
Neon Panda Editorial ·
- explainer7 min read
What is an HTML5 browser game, and why does it need no download?
How a game runs inside a web page: canvas and WebGL, engines like Unity and Godot, why the first load is slow, and what a browser game cannot do.
Neon Panda Editorial ·
- explainer6 min read
How we review browser games
The exact process behind every review on this site: where the games come from, what gets one rejected, what each section means and how a rating is decided.
Neon Panda Editorial ·